1. (n.) The enclosed space near the point where two lines meet; a corner; a nook.

2. (n.) The figure made by. two lines which meet.

3. (n.) The difference of direction of two lines. In the lines meet, the point of meeting is the vertex of the angle.

4. (n.) A projecting or sharp corner; an angular fragment.

5. (n.) A name given to four of the twelve astrological houses.

6. (n.) A fishhook; tackle for catching fish, consisting of a line, hook, and bait, with or without a rod.

7. (v. i.) To fish with an angle (fishhook), or with hook and line.

8. (v. i.) To use some bait or artifice; to intrigue; to scheme; as, to angle for praise.

9. (v. t.) To try to gain by some insinuating artifice; to allure.

Anschauung L action aim anagnorisis angle for angle of vision angle off apex approach architectonics architecture argument aspect atmosphere background bait the hook base basis be after bear off bend bias bifurcate bifurcation bight bob bow branch brew cabal cant catastrophe characterization chevron clam coign of vantage coin collude color complication complot concoct configuration connive conspire continuity contrivance contrive cook up corner countermine counterplot crank crook crotchet cusp dap deflect deflection denouement design detail development deviate device dib dibble direction distance divagate diverge dogleg drive edge effect eidolon elbow ell engineer episode eye fable facet falling action fashion feature figure finagle finesse fish fish for flection flexure fly-fish footing fork form frame frame of reference frame up framework furcate furcation gerrymander gestalt gig gimmick go fishing grig ground guddle guise hand hatch hatch a plot hatch up hook hunt for image imago impression incident inflection intersection intrigue item jack jacklight jig jockey knee lay a plot light likeness line lineaments local color look look for machinate maneuver manipulate manner mental outlook mood motif movement mythos net nook oblique oblique angle operate outlook particular peripeteia perspective phase phasis place plan play games plot point point of view position post projection pull strings quoin recognition reference reference system regard respect rig right angle rising action salient angle scheme seat secondary plot seek seeming seine semblance shape sheer shrimp side sight simulacrum situation skew slant slue spin stand standing standpoint station status still-fish story structure style subject subplot sway swerve switch system thematic development theme tone topic torch total effect trawl troll try for turn turning twist universe vantage vantage point veer venue vertex view viewpoint wangle whale wise zag zig zigzag


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