SLEIGHTS AND SUBTLETIES
cherubs around table and title SLEIGHTS AND SUBTLETIES T THE chief requisites for success in the performance of feats of Magic are manual dexterity and self-possession. The former can only be acquired by practice; the latter will be the natural result of a well-grounded confidence. We subjoin a few preliminary hints, of considerable importance to the amateur exhibiter. 1. Never acquaint the company before-hand with the particulars of the feat you are about to perform, as it will give them time to discover your mode of operation. 2. Endeavour, as much as possible, to acquire various methods of performing the same feat, in order that if you should be likely 3. Never venture on a feat requiring manual dexterity, till you have previously practised it so often as to acquire the necessary expertness. 4. As diverting the attention of the company from too closely inspecting your manoeuvres is a most important object, you should manage to talk to them during the whole course of your proceedings. It is the plan of vulgar operators to gabble unintelligible jargon, and attribute their feats to some extraordinary and mysterious influence. There are few persons at the present day credulous enough to believe such trash, even among the rustic and most ignorant; but as the youth of maturer years might inadvertently be tempted to pursue this method, while exhibiting his skill before his younger companions, it may not be deemed superfluous to offer a caution against such a procedure. He may state, and truly, that every thing he exhibits can be accounted for on rational principles, and is only in obedience to the unerring laws of Nature; and although we have just cautioned him against enabling the company themselves to detect his operations, there can be no objection (particularly when the party comprises many younger than himself) to occasionally show by what simple means the most apparently marvellous feats are accomplished. THE RING AND THE HANDKERCHIEF.This may be justly considered one of the most surprising sleights; and yet it is so easy of performance, that any one may accomplish it after a few minutes’ practice. You previously provide yourself with a piece of brass wire, pointed at both ends, and bent round so as to form a ring, about the size of a wedding-ring. This you conceal in your hand. You then commence your performance by borrowing a silk pocket handkerchief from a gentleman, and a wedding-ring from a lady; and you request one person to hold two of the corners of the handkerchief, and another to hold the other two, and to keep them at full stretch. You next exhibit the wedding-ring to the company, and announce that you will make it appear to pass through the handkerchief. You then place your hand under the handkerchief, and substituting the false ring, which you had previously concealed, press it against the centre of the handkerchief, and desire a third person to take hold of the ring through the handkerchief, and to close his finger and thumb through the hollow of the ring. The handkerchief is held in this manner for the purpose of showing that the ring has not been placed within a fold. You now desire the persons holding the corners of the handkerchief to let them drop; the person holding the ring (through the handkerchief as already described) still retaining his hold. Let another person now grasp the handkerchief as tight as he pleases, three or four inches below the ring, and tell the person holding the ring to let it go, when it will appear to the company that the ring is secure within the centre of the handkerchief. You then tell the person who grasps the handkerchief to hold a hat over it, and passing your hand underneath, you open the false ring, by bending one of its points a little aside, and bringing You then put the wedding-ring you borrowed over the outside of the middle of the handkerchief, and desiring the person who holds the hat, to take it away, you exhibit the ring (placed as described) to the company. THE KNOTTED HANDKERCHIEF.This feat consists in tying a number of hard knots in a pocket handkerchief borrowed from one of the company, then letting any person hold the knots, and by the operator merely shaking the handkerchief, all the knots become unloosed, and the handkerchief is restored to its original state. To perform this excellent trick, get as soft a handkerchief as possible, and taking the opposite ends, one in each hand, throw the right hand over the left, and draw it through, as if you were going to tie a knot in the usual way. Again throw the right-hand end over the left, and give the left-hand end to some person to pull, you at the same time pulling the right-hand end with your right hand, while your left hand holds the handkerchief just behind the knot. Press the thumb of your left hand against the knot to prevent its slipping, always taking care to let the person to whom you gave one end pull first, so that, in fact, he is only pulling against your left hand. You now tie another knot exactly in the same way as the first, taking care always to throw the right-hand end over the left. As you go on tying the knots, you will find the right-hand end of the handkerchief decreasing considerably in length, while the left-hand one remains nearly as long as at first; because, in fact, you are When you have tied as many knots as the handkerchief will admit of, hand them round for the company to feel that they are firm knots; then hold the handkerchief in your right hand, just below the knots, and with the left hand turn the loose part of the centre of the handkerchief over them, desiring some person to hold them. Before they take the handkerchief in hand, you draw out the right-hand end of the handkerchief, which you have in the right hand, and which you may easily do, and the knots being still held together by the loose part of the handkerchief, the person who holds the handkerchief will declare he feels them: you then take hold of one of the ends of the handkerchief which hangs down, and desire him to repeat after you, one—two—three,—then tell him to let go, when, by giving the handkerchief a smart shake, the whole of the knots will become unloosed. Should you, by accident, whilst tying the knots, give the wrong end to be pulled, a hard knot will be the consequence, and you will know when this has happened the instant you try to draw the left-hand end of the handkerchief shorter. You must, therefore, turn this mistake to the best advantage, by asking any one of the company to see how long it will take him to untie one knot, you counting the seconds. When he has untied the knot, your other knots will remain right as they were before. Having finished tying the knots, let the same person hold them, and tell You may excite some laughter during the performance of this trick, by going to the owner of the handkerchief, and desiring him to assist you in pulling a knot, saying, that if the handkerchief is to be torn, it is only right that he should have a share of it; you may likewise say that he does not pull very hard, which will cause a laugh against him. THE INVISIBLE SPRINGS.Take two pieces of white cotton cord, precisely alike in length; double each of them separately, so that their ends meet; then tie them together very neatly, with a bit of fine cotton thread, at the part where they double (i. e. the middle). This must all be done beforehand. When you are about to exhibit the sleight, hand round two other pieces of cord, exactly similar in length and appearance to those which you have prepared, but not tied, and desire your company to examine them. You then return to your table, placing these cords at the edge, so that they fall (apparently accidentally) to the ground behind the table; stoop to pick them up, but take up the prepared ones instead, which you have previously placed there, and lay them on the table. Having proceeded thus far, you take round for examination three ivory rings; those given to children when teething, and which may be bought at any of the toyshops, are the best for your During this time, you are holding the rings on the fore-finger of each hand, and with the other fingers preventing your assistants from separating the cords prematurely, during their mistakes; you at length desire them, in a loud voice, to slacken, when they will pull hard, which will break the thread, the rings remaining in your hands, whilst the strings will remain unbroken: let them be again examined, and desire them to look for the springs in the rings. THE MIRACULOUS APPLE.To divide an apple into several parts, without breaking the rind:—Pass a needle and thread under the rind of the apple, which is easily done by putting the needle in again at the same hole it came out of; and so passing on till you have gone round the apple. Then take both ends of the thread in your hands and draw it out; by which means the apple will be divided into two parts. In the same manner, you may divide it into as many THE SELF-BALANCED PAIL.pail on ruler hanging off edge of table You lay a stick across the table, letting one-third of it project over the edge; and you undertake to hang a pail of water on it, without either fastening the stick on the table, or letting the pail rest on any support; and this feat, the laws of gravitation will enable you literally to accomplish. You take the pail of water, and hang it by the handle upon the projecting end of the stick, in such a manner that the handle may rest on it in an inclined position, with the middle of the pail within the edge of the table. That it may be fixed in this situation, place another stick with one of its ends resting against the side at the bottom of the pail, and its other end against the first stick, where there should be a notch to retain it. By these means, the pail will remain fixed in that situation, without being able to incline to either side; nor can the stick slide along the table, or move along its edge, without raising the centre of gravity of the pail, and the water it contains. THE PHANTOM AT COMMAND.This feat is performed by means of confederacy.—Having privately apprised your confederate that when he hears you strike one blow, it signifies the letter A; when you strike two, it means B; and so on for the rest of the alphabet, you state to the company, that if any one will walk into the adjoining room, and have the In order to deter every one except your confederate from accepting the offer, you announce at the same time, that the person who volunteers to be shut up in the room must be possessed of considerable courage, or he had better not undertake it. Having thus gained your end, you give your confederate a lamp, which burns with a very dismal light; telling him, in the hearing of the company, to place it on the middle of the floor, and not to feel alarmed at what he may happen to see. You then usher him into the room, and lock the door. You next take a piece of black paper, and a bit of chalk, and giving them to one of the party, you tell him to write the name of any animal he wishes to appear to the person shut up in the room. This being done, you receive back the paper, and after showing it round to the company, you fold it up, burn it in the candle, or lamp, and throw the ashes into a mortar; casting in at the same time a powder, which you state to be possessed of valuable properties. Having taken care to read what was written, you proceed to pound the ashes in the mortar thus: Suppose the word written to be CAT, you begin by stirring the pestle round the mortar several times, and then strike three distinct blows, loud enough for the confederate to hear, and by which he knows that the first letter of the word is C. You next make some irregular evolutions of the pestle round the mortar, that it may not appear to the company that you give nothing but blows, and you then strike one blow to denote A. Work the pestle about again, and then strike twenty blows, which he will know to mean T; finishing your manoeuvre by working the pestle about the mortar, the object being to make the blows as little remarkable That no mistake may be made, each party should repeat to himself the letters of the alphabet in the order of the blows. THE MIRACULOUS SHILLING.Provide a round box, the size of a large snuff-box, and likewise eight other boxes, which will go easily into each other, letting the least of them be of the size to hold a shilling. Observe that all these boxes must shut so freely that they may all be closed at once, by the covers accurately fitting within each other. Previously to commencing your performance, fit the boxes within each other, and place them in a table drawer at another part of the room. You also fit the covers in the same manner, and lay them by the side of the boxes; you likewise provide a silk handkerchief, into one corner of which a shilling is sewed. You now commence your operations, by borrowing a shilling, desiring the lender to mark it, that it may not be changed. Take this shilling in your right hand, and the handkerchief in your left, pretending to place the shilling in the centre of the handkerchief; instead of which, you put the corner of the handkerchief in which a shilling was sewed, as previously described, concealing the borrowed shilling in your right hand. You then desire the person to feel that the shilling is there, and tell him to hold it tight. You now go to the drawer, and placing the borrowed shilling in the smallest of the boxes, you put on all the covers, by taking them in the centre between the fore-finger and thumb, to prevent their separation, and fit them on, by carefully sliding them along, and then pressing them down. Having thus closed your boxes, you produce what appears to be a single box, and lay it on the table. You now ask the person, who still retains his hold of the shilling in the handkerchief, if he is sure that it is there. He will reply in the affirmative; you then request him to allow you to take the handkerchief, and having done so, you strike that part of the handkerchief containing the shilling on the box, and immediately shake out the handkerchief, holding it by two corners, and shifting it round so as to get the shilling within your grasp: it will thus appear that the shilling is no longer there. You desire the person to open the box, and hand it round, till the shilling be found; and when the last box is opened, and the shilling taken out, you ask the lender to state whether it is the one which he marked; to which he must, of course, reply in the affirmative. THE LOCOMOTIVE SHILLING.Privately place a shilling, which you previously mark on the head side with a cross, under a candlestick, or in any other out-of-the-way situation, where it is not likely to be discovered. You next borrow a shilling of one of the company, and say: “Now I am going to show you a trick with this shilling, but that you may know it again, I will mark it.” Then take your penknife, and cross it in the same manner as the one you have concealed; show it to the person who lent it to you, and ask him if he will know it again. He will reply: “Yes; it is marked with a cross.” Knock under the table, and say “Presto! fly quickly!” at the same time, adroitly conveying the shilling into your pocket. You then tell the spectators that it is gone; but you have a strong notion that if they look they will find it under the candlestick, (or whatever other place you may have concealed it in,) where the first shilling you marked will of course be found, and having the same marks as the genuine one will be mistaken for it. THE PENETRATIVE SIXPENCE.You profess that you will make a sixpence appear to pass through the table. To perform this feat, you must have a handkerchief, in one corner of which is sewed a sixpence.—Take it out of your pocket, and ask one of the company to lend you a sixpence, which you must seem to carefully wrap up in the middle of the handkerchief, but instead of which, you keep it in the palm of your hand, and in its stead, wrap up the corner in which the other sixpence is sewed, in the midst of the handkerchief, and bid the person from whom you borrowed the sixpence, feel that it is there. You then lay it under a hat upon the table, take a glass in the hand in which you have concealed the sixpence, and hold it under the table. Give three knocks upon the table, crying “Presto! come quickly!” Then drop the sixpence into the glass; bring the glass from under the table, and exhibit the sixpence to the spectators. You lastly take the handkerchief from under the hat, and shake it, taking care to hold it by the corner in which the sixpence was sewed. THE VANISHING SIXPENCE.Having previously stuck a small piece of white wax on the nail of your middle finger, lay a sixpence on the palm of your hand, and addressing the company, state that it will vanish at the word of command. “Many persons,” you observe, “perform this feat, by letting the sixpence fall into their sleeve; but to convince you that I shall not have recourse to any such deception, I will turn up my cuffs.” You then close your hand, and bringing the waxed nail in contact with the sixpence, it will firmly adhere to it. You then blow your hand, and cry “Begone!” and suddenly opening it, and exhibiting the palm, you show that the sixpence has TO MAKE A SIXPENCE BALANCE AND SPIN ON ITS EDGE, ON THE POINT OF A NEEDLE.Procure a common wine-bottle, two forks, two corks, a needle, a sixpence, and a penknife. Having corked the bottle, force the eye of the needle into the cork perpendicularly, leaving more than half the needle sticking up. You next cut a small slit with the penknife in the centre of the bottom of the second cork, into which you insert the sixpence edgewise; then stick the forks into the upper cork, and, with a steady hand, place the edge of the sixpence on the point of the needle, and it will immediately find its balance. You may now take the upper cork between the finger and thumb, and spin it round as fast as you please, as the sixpence will not fall off. When it goes slow, hit one of the forks with your finger as it goes round, to increase its velocity. THE MULTIPLYING COIN.Let a tumbler be half-filled with water; put a sixpence in it; and holding a plate over the top, turn the glass upside down. The sixpence will fall down on the plate, and appear to be a shilling; while at the same time a sixpence will seem to be swimming in the water. If a shilling is put in the glass, it will have the appearance of a quarter of a dollar and a shilling; and if a quarter of a dollar were put in, it would seem to be half a dollar and a quarter of a dollar. MAGIC RAT TRAP.Prepare a pasteboard circle, upon one side of which draw a figure of a cage, and on the other side that of a rat. Near drawing of rat on one disk and catch on a back with a string on either side TO SHOW THE VELOCITY OF MOTION.Take a long hollow stalk or reed, suspend it horizontally by two loops of single hairs; by striking it with a sharp quick stroke at a point nearly in the centre, between the hairs, it may be cut through without breaking either of them. The hairs in this case would have been ruptured, if they had partaken of the force applied to the stalk; but the division of the latter being affected before the impulse could be propagated to the hairs, they must consequently remain unbroken. A smart blow, with a slight wand or hollow reed on the edge of a glass tumbler, would break the wand, without injury to the glass. Lay a small piece of money upon a card placed over the mouth of a glass tumbler, and resting upon the rim of the glass. The card may be withdrawn with such speed and dexterity, that the piece of money will not be removed laterally, but will drop into the glass. THE EXPLODING BUBBLE.If you take up a small quantity of melted glass with a tube, (the bowl of a common tobacco pipe will do,) and let a drop fall into a vessel of water, it will chill and condense with a fine spiral tail, which being broken, the whole substance will burst with a loud explosion, without injury either to the party that holds it, or him that breaks it; but if the thick end is struck even with a hammer, it will not break. THE MAGIC PICTURE.Take two level pieces of glass, (plate glass is the best,) about three inches long and four wide, exactly of the same size; lay one on the other, and manage to leave a space between them by pasting a piece of card, or two or three small pieces of thick paper at each corner. Join these glasses together at the edge by a composition of lime slacked by exposure to the air, and white of an egg. Cover all the edges of these glasses with parchment or bladder, except at one end, which is to be left open to admit the following composition: Dissolve by a slow fire six ounces of hog’s-lard, with half an ounce of white wax; to which you may add an ounce of clear linseed oil. This must be poured in its liquid state, and before a fire, between the glasses, by the space left in the sides, and which you are then to close up. Wipe the glasses clean, and hold them before the fire, to see that the composition will not run out at any part. Then fasten with gum a picture or print, painted on very thin While the mixture between the glasses is cold, the picture will be quite concealed, but become transparent when held to the fire; and as the composition cools, it will gradually disappear. ARTIFICIAL LIGHTNING.Provide a tin tube that is larger at one end than it is at the other, and in which there are several holes. Fill this tube with powdered resin; and when it is shook over the flame of a torch, the reflection will produce the exact appearance of lightning. THREE OBJECTS, DISCERNIBLE ONLY WITH BOTH EYES.If you fix three pieces of paper against the wall of a room at equal distances, at the height of your eye, placing yourself directly before them, at a few yards’ distance, and close your right eye, and look at them with your left, you will see only two of them, suppose the first and second; alter the position of your eye, and you will see the first and third; alter your position a second time, you will see the second and third, but never the whole three together; by which it appears, that a person who has only one eye can never see three objects placed in this position, nor all the parts of one object of the same extent, without altering the situation of his eye. TO TELL BY A WATCH DIAL THE HOUR WHEN A PERSON INTENDS TO RISE.The person is told to set the hand of his watch at any hour he pleases, which hour he tells you; and you add in your own mind 12 to it. You then desire him to count privately the number of that addition on the dial, commencing at the next A intends to rise at 6 (this he conceals to himself;) he places the hand at 8, which he tells B, who, in his own mind, adds 12 to 8, which make 20. B then tells A to count 20 on the dial, beginning at the next hour to that at which he proposes to rise; which will be 7, and counting backwards, reckoning each hour as 1, and including in his addition the number of the hour the hand is placed at, the addition will end at 6, which is the hour proposed; thus,
TO MAKE A RING SUSPEND BY A THREAD, AFTER THE THREAD HAS BEEN BURNED.Soak a piece of thread in urine, or common salt and water. Tie it to a ring, not larger than a wedding ring. When you apply the flame of a candle to it, it will burn to ashes, but yet sustain the ring. TO MELT A PIECE OF MONEY IN A WALNUT-SHELL, WITHOUT INJURING THE SHELL.Bend any thin coin, and put it into half a walnut-shell; place the shell on a little sand, to keep it steady. Then fill the shell, with a mixture made of three parts of very dry pounded nitre, THE MAGICAL MIRRORS.Make two holes in the wainscot of a room, each a foot high and ten inches wide, and about a foot distant from each other. Let these apertures be about the height of a man’s head, and in each of them place a transparent glass in a frame, like a common mirror. Behind the partition, and directly facing each aperture, place two mirrors, inclosed in the wainscot, in an angle of forty-five degrees. When a person looks into one of these fictitious mirrors, instead of seeing his own face, he will see the object that is in front of the other; thus, if two persons stand at the same time before these mirrors, instead of each seeing himself, they will reciprocally see each other. There should be a sconce with a lighted candle, placed on each side of the two glasses in the wainscot, to enlighten the THE ENCHANTED BOTTLE.Fill a glass bottle with water to the beginning of the neck; leave the neck empty, and cork it. Suspend this bottle opposite a concave mirror, and beyond its focus, that it may appear reversed. Place yourself still further distant from the bottle; and instead of the water appearing, as it really is, at the bottom of the bottle, the bottom will be empty, and the water seen at the top. If the bottle be suspended with the neck downwards, it will be reflected in its natural position, and the water at the bottom, although, in reality, it is inverted, and fills the neck, leaving the bottom vacant. While the bottle is in this position, uncork it, and let the water run gradually out: it will appear, that while the real bottle is emptying, the reflected one is filling. Care must be taken that the bottle is not more than half or three parts full, and that no other liquid is used but water, as in either of these cases, the illusion ceases. THE ARMED APPARITION.If a person with a drawn sword place himself before a large concave mirror, but further from it than its focus, he will see an inverted image of himself in the air, between him and the mirror, of a less size than himself. If he steadily present the sword towards the centre of the mirror, an image of the sword will come out from it, point to point, as if to fence with him; and by his pushing the sword nearer, the image will appear to come nearer to him and almost to touch his breast. If the mirror be TO EXTRACT THE SILVER OUT OF A RING, THAT IS THICK GILDED, SO THAT THE GOLD MAY REMAIN ENTIRE.Take a silver ring that is thick gilded. Make a little hole through the gold into the silver; then put the ring into aqua-fortis, in a warm place: it will dissolve the silver, and the gold will remain whole. CURIOUS EXPERIMENT WITH A GLASS OF WATER.Saturate a certain quantity of water in a moderate heat, with three ounces of sugar; and when it will no longer receive that there is still room in it for two ounces of salt of tartar, and after that for an ounce and a drachm of green vitriol, nearly six drachms of nitre, the same of salammoniac, two drachms and a scruple of alum, and a drachm and a half of borax. A LUMINOUS BOTTLE, WHICH WILL SHOW THE HOUR ON A WATCH IN THE DARK.Throw a bit of phosphorous, of the size of a pea, into a long glass phial, and pour boiling oil carefully over it, till the phial is one-third filled. The phial must be carefully corked, and when used should be unstopped, to admit the external air, and closed again. The empty space of the phial will then appear luminous, and give as much light as an ordinary lamp. Each time that |