THE GENTEEL LADY.

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The players sit in a circle. The leader begins by saying, "I, a genteel lady (or gentleman, as the case may be) always genteel, come to you, a genteel lady (or gentleman) always genteel (bows to the player on the right), from yonder genteel lady (or gentleman) always genteel (bows to player on left), to tell you that she has an eagle."

The next player repeats that word for word and adds something about the eagle, for instance, the last part may be, "to tell you that she has an eagle with silver beak." The next player may add, "golden claws," the next "emerald eyes," the next "purple feathers," and so on.

The players who repeat every word correctly, adding their description of the eagle, remain "genteel," but those who make a mistake become "horned" instead of "genteel."

The leader has charge of the "horns" which may be toothpicks or pieces of paper twisted up tight. For every mistake a "horn" is tucked in the player's hair. Each player repeats what the leader has said, but if the player next to him is "horned," he must substitute "horned" for "genteel" when referring to him.

When each one has repeated this tale, the players who have "horns," and there will be many, must pay a forefeit for every "horn" they have.

                                                                                                                                                                                                                                                                                                           

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