For Hands Played Without a Limit Winning Hand Bonus Scores For Mah-Jong | 20 points | For no sequences in hand or on table | 210 points | For no other score than Mah-Jong in hand or on table | 10 points | For winning on a draw from the loose tiles | 10 points | For drawing the winning piece | 2 points | For filling in the only place to win | 2 points | Combination Scores | On Table (Exposed) | In Hand (Concealed) | For 3 of a kind of twos, threes, fours, fives, sixes, sevens or eights | 2 points | 4 points | For 3 of a kind of ones, nines, winds or dragons | 4 points | 8 points | For 4 of a kind of twos, threes, fours, fives, sixes, sevens or eights | 8 points | 16 points | For 4 of a kind of ones, nines, winds or dragons | 16 points | 32 points | For a pair of any dragon or the player's own wind | | 2 points | Doubling Honors For three (or four) green dragons, | double total score once. | For three (or four) red dragons, | double total score once. | For three (or four) white dragons, | double total score once. | For three (or four) of own wind, | double total score once. | For having all one suit except honor pieces, | double total score once. | For all one suit, | double total score 3 times. | For all honor pieces, | double total score 3 times. | For winning on original hand as drawn from the wall, | double total score 3 times. | See page 65 for scoring values when hands are played with a limit.
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