CURIOUS TRICKS AND FANCIES. "Youth loves and lives on change, Till the soul sighs for sameness, which at last Becomes variety, and takes its place." AN ARTIFICIAL MEMORY. The reader must have observed, that to perform several of the recreations in this book, it is necessary to have a good memory; but as that is a gift every one has not from nature, many methods have been contrived to supply that defect by art—the most material of which we shall here describe. An artificial memory respects either figures or words; for the former, let the five vowels, a, e, i, o, u, represent the first five digits; the diphthongs that begin with the first four vowels, as au, ea, ie, ou, representing the remaining four digits, let y stand for an 0, or cypher. Let the ten first consonants also stand for the nine digits and the cypher, as in the following table:
Then to represent any number, let the first letter be a vowel or diphthong, the second a consonant, the third a vowel, the fourth a consonant, &c. Thus for the number 1763, you write or remember the word akaud; if there are several sums to be retained, you place the words in form of verses—which will make them more pleasing to repeat and more Afouc hyh hen keag keah lag. When several cyphers come together, instead of repeating y or n, you may write y or n 2, 3, &c.; thus, for 3400, write ify2, and for 256,000, write ehun3. To remember any number of words, select the initial letters of those words, and to the first add a, if it begins with a consonant, or b, if it begins with a vowel. In like manner e or c to the second initial letter; to the third add i or d; to the fourth o or f; to the fifth u or g, so that of the five initials you make five syllables, which are joined together in one word—then of the next five initials you make, in the same manner, another word, and of every two words you make a verse; for example, suppose you would remember the names of all the kings of England since the Norman conquest in the order in which they reigned, you then write as follows:
Or, if you would remember the letters that begin any number of verses, suppose the twenty first lines of Pope's Essay on Man, you write as follows:
THE MAGICIAN'S MIRROR. Construct a box of wood, of a cubical shape, A B C D, of about fifteen inches every way. Let it be fixed to the pedestal P, at the usual height of a man's head. In each side of Place four persons in front of the four sides, and at equal distances from the box, and then draw them up that they may see themselves in the mirrors, when each of them, instead of his own figure, will see that of the person next to him, but who will appear to him to be placed on the opposite side. Their confusion will be the greater, as it will be very difficult, if not impossible, for them to discover the mirrors concealed in the box. The reason of this phenomenon is evident; for though the rays of light may be turned aside by a mirror, yet they always appear to proceed in right lines. THE PERSPECTIVE MIRROR. Provide a box, A B C D, of about two feet long, fifteen inches wide, and 12 inches high. At the end A C, place the concave mirror, the focus of whose parallel rays is eighteen inches from the reflecting surface. At I L place a pasteboard, blacked, in which a hole is cut, sufficiently large to see on the mirror H the object placed at B E F D. Cover the top of the box, from A to I, close, that the mirror H may be entirely darkened. The other part, I B, must be covered with THE MAGICAL GYROSCOPE. A little instrument has been constructed lately, exhibiting such remarkable results in connection with rotary motion, that it has greatly puzzled most of those who have witnessed its strange performances. Although many of our readers may have seen the instrument, yet from the numberless inquiries that have been made for the rationale of its peculiar feats, and also from the fact that we have not yet heard a solution that appears to be the true one, we are induced to furnish a brief description and explanation of the whole. It consists of a brass wheel, B, four or five inches in diameter, with a thick lead rim, or circumference, so as to impart to the wheel when revolving rapidly sufficient momentum to cause it to spin for some minutes. The axis of this wheel terminates in pivots, set in a circular ring at right angles to the wheel, as the figure represents. Two small flat pieces of brass (A and C) are soldered outside to opposite sides of this ring, and a small cavity is made on the under side of each piece, so that the whole may rest on a pointed upright wire, placed in one of these cavities, this wire being inserted in a heavy metallic base to give it solidity. A small hole is made in the axis of the wheel, so that the end of a cord may be thrust through, the cord wound around it, and rapid motion imparted to the wheel like the spinning of a top. This constitutes the whole of the apparatus, which is shown in Fig. 1. Now, by placing the wheel and its ring, on the upper end This self-upholding property constitutes the wonder and puzzle of the instrument, and many explanations have been attempted. Some ascribe it to atmospheric influence; others to electricity; while others confidently remark, "Ah, yes, I understand it—it is the motion which keeps it from falling—it is the momentum—the centrifugal force;" but why this result is produced by centrifugal force, we are not told. The true explanation is this: 1. The wheel when at rest, may of course be easily moved about so as to alter the position of its axis, in any direction. But this is not so when it is made to spin rapidly; if the ring is held in the hands, the wheel will be found strongly to resist any side or twisting movement—so much so, that a novice will start, and almost let it drop, supposing there is something alive in it or, as they sometimes remark; "Why! it feels as if there was a snake in the wheel!" This is owing to nothing but the strong momentum of the lead rim (already described) tending to keep the wheel in its position; for an attempt to alter its position, throws all this swiftly flying matter into a different course, which, it is evident, cannot easily be done. 2. The slowly revolving, horizontal motion on the pivot at A is in a contrary direction to the spinning motion of the top of the wheel, as the arrows show in Fig. 1. In other words, the forward portion of the wheel flies upwards, and the back portion downwards. This will be found to be always the case. 3. Now, when the wheel is moving on horizontally around the pivot at a, the forward portion of the rim is continually moving to the left, and the hinder portion to the right, as represented in Fig. 2. The combined motion of the forward part of the wheel both upward and to the left, is therefore 4. The momentum of the lead rim, as described in (1.) tending to keep the wheel in its position, keeps it also in a uniformly horizontal attitude; if placed by the hand, inclining upwards, it will move around on the pivot at a, without altering this inclination; or the same result takes place, if inclined below the horizontal. 5. The reason of the forward horizontal movement, is this: the spinning force of the wheel tends to throw it to the left, and consequently to lift it upwards, as shown in (3.)—gravity, on the opposite hand, tends to draw it downward; the resultant (or mid-way) motion is therefore between them, or horzontally. As a proof that gravity thus produces the onward movement—when the wheel spins with the greatest rapidity, and consequently has the greatest relative force to gravity, the horizontal movement is slowest; but it continues constantly to increase as the motion of the wheel is retarded, and as gravity assumes a greater proportionate force. THE ARTIFICIAL LANDSCAPE. Procure a box, as in cut, of about a foot long, eight inches wide, and six inches high, or any other dimensions you please, so they do not greatly vary from these proportions. At each of its opposite ends, on the inside of this box, place a piece of looking-glass, that shall exactly fit; but at that end where the sight hole A is, scrape the quicksilver off the glass, through which the eye can view the objects. Cover the box with gauze, over which place a piece of transparent glass, which is to be well fastened in. Let there be two grooves at each of the places C D E F, to receive The boards painted on both sides are to slide in the grooves C D E F, and those painted on one side are to be placed against the opposite mirrors A and B; then cover the box with its transparent top. This box should be placed in a strong light, to have a good effect. When it is viewed through the sight hole, it will present an unlimited prospect of rural scenery, gradually losing itself in obscurity; and be found well worth the pains bestowed on its construction. EASY AND CURIOUS METHODS OF FORETELLING RAINY OR FINE WEATHER. If a line be made of good whipcord, that is well dried, and a plummet affixed to the end of it, and then hung against a wainscot, and a line drawn under it, exactly where the plummet reaches, in very moderate weather it will be found to rise above it before rain, and to sink below when the weather is likely to become fair. But the best instrument of all, is a good pair of scales, in one of which let there be a brass weight of a pound, and in the other a pound of salt, or of saltpeter, well dried; a stand being placed under the scale so as to hinder it falling to low. Another very simple method is, to take a strip of pine wood, about twenty inches long, one wide, and a quarter thick, and cut across the grain. Then take a strip of cedar, of the same dimensions, but cut along the grain. Glue them firmly face to face, and set them upright in a stand. Some time before rain falls, the pores of the pine will absorb moisture from the atmosphere, and swell until the whole forms a bow, which will straighten itself as fine weather approaches. It is needless to say that the rods should not be painted or varnished. THE MAGICAL MEASURE. The line to be measured must not be extravagantly long, otherwise it will be difficult to measure it accurately; for the least failure of a just aim, or departure from an upright position, would make very sensible errors in the measure of a very long line, especially if the ground was very uneven. To measure then the line A B, accessible at the extremity A, suppose the breadth of a small river, he who pretends to measure must stand very straight at the extremity A, and support his chin with a little stick resting upon one of the buttons of his coat, so as to keep his head steady in one position. He must pull his hat down upon his forehead till the brim of his hat covers from his view the inaccessible extremity B of the line to be measured A B, then he must turn himself to a level, uniform piece of ground, and with the same position of his hat, observe the point of the ground where his view terminates, as C, then measuring with a line or chain the distance A C, he has the length of the line proposed A B. THE BOUNDLESS PROSPECT. Take a square box, about six inches long and twelve high, or of any other proportionate dimensions. Cover the inside with four flat pieces of looking glass placed perpendicular THE HOUR OF THE DAY OR NIGHT TOLD BY A SUSPENDED SHILLING. However improbable the following experiment may appear, it has been proved by repeated trials: Sling a shilling or sixpence at the end of a piece of thread by means of a loop. Then resting your elbow on a table, hold the other end of the thread betwixt your fore finger and thumb, observing to let it pass across the ball of the thumb, and thus suspend the shilling into an empty goblet. Observe, your hand must be perfectly steady; and if you find it difficult to keep it in an immovable posture, it is useless to attempt the experiment. Premising, however, that the shilling is properly suspended, you will observe, that when it has recovered its equilibrium, it will for a moment be stationary: it will then of its own accord, and without the least agency from the person holding it, assume the action of a pendulum, vibrating from side to side of the glass, and, after a few seconds, will strike the hour nearest to the time of day; for instance, if the time be twenty-five minutes past six, it will strike six; if thirty-five minutes past six, it will strike seven; and so on of any other hour. It is necessary to observe, that the thread should lie over the pulse of the thumb, and this may in some measure account for the vibration of the shilling; but to what cause its CONTRIVANCE FOR A WATCH LAMP, PERFECTLY SAFE, WHICH WILL SHOW THE HOUR OF THE NIGHT, WITHOUT ANY TROUBLE, TO A PERSON LYING IN BED. It consists of a stand, with three claws, the pillar of which is made hollow, for the purpose of receiving a water candlestick of an inch diameter. On the top of the pillar, by means of two hinges and a bolt, is fixed on a small proportionate table, a box of six sides, lined with brass, tin, or any shining metal, nine inches deep, and six inches in diameter. In the center of one of these sides is fixed a lens, double convex, of at least three inches and a half diameter. The center of the side directly opposite to the lens is perforated so as to receive the dial-plate of the watch, the body of which is confined on the outside, by means of a hollow slide. When the box is lighted by a common watch-light, the figures are magnified nearly to the size of those of an ordinary clock. THE ENCHANTED PALACE. On the six-sided plane A B C D E F of the figure, draw six semi-diameters; and on each of these place perpendicularly two plane mirrors, which must join exactly at the center, and which, placed back to back, must be thin as possible. Decorate the exterior boundary of this piece, (which is at the extremity of the angles of the hexagon,) with six columns, that at the same time serve to support the mirrors by grooves formed on their inner sides. Add to these columns their entablatures, and cover the edifice in whatever manner you please. In each one of these six triangular spaces, contained between two mirrors, place little figures of pasteboard, in relief, representing When you look into any one of the six openings of this palace, the objects there contained, being reflected six times, will seem entirely to fill up the whole of the building. This illusion will appear very remarkable, especially if the objects chosen are properly adapted to the effect which the mirrors are intended to produce. If you place between two of these mirrors part of a fortification, as a curtain, and two demi-bastions, you will see an entire citadel with six bastions; or if you place part of a ball-room, ornamented with chandeliers and figures, all these objects being here multiplied, will afford a very pleasing prospect. TO KNOW WHICH OF TWO DIFFERENT WATERS IS THE LIGHTEST WITHOUT ANY SCALES. Take a solid body, the specific gravity of which is less than that of water, pine, or fir wood, for instance, and put it into each of the two waters, and rest assured that it will sink deeper in the lighter than in the heavier water; and so by observing the difference of the sinking, you will know which is the lightest water, and consequently the most wholesome for drinking. TO KNOW IF A SUSPICIOUS PIECE OF MONEY IS GOOD OR BAD. If it be a piece of silver that is not very thick, as a dollar or a half dollar, the goodness of which you want to try, take another piece of good silver of equal balance with it, and tie both pieces with thread or horse-hair to the scales of an exact balance (to avoid the wetting of the scales themselves) and dip the two pieces thus tied in water; for then, if they are of equal goodness, that is, of equal purity, they will hang in equilibrio in the water as well as in the air; but if the piece in question is lighter in the water than the other, it is certainly false, that is, there is some other metal mixed with it that has less specific gravity than silver, such as copper. If it is heavier than the other, it is If the piece proposed is very thick, such as that crown of gold that Hiero, king of Syracuse, sent to Archimedes to know if the goldsmith had put into it all the eighteen pounds of gold that he had given him for that end, take a piece of pure gold of equal weight with the crown proposed, viz., eighteen pounds, and without taking the trouble of weighing them in water, put them into a vessel full of water, one after another, and that which drives out most water must necessarily be mixed with another metal of less specific gravity than gold, as taking up more space, though of equal weight. PYRAMID OF ALUM. Put a lump of alum into a tumbler of water, and as the alum dissolves it will assume the shape of a pyramid. The cause of the alum decreasing in this peculiar form is briefly as follows: at first, the water dissolves the alum very fast, but as the alum becomes united with the water, the solvent power of the latter diminishes. The water, which combines first with the alum, becomes heavier by the union, and falls to the bottom of the glass, where it ceases to dissolve any more, although the water which it has displaced from the bottom has risen to the top of the glass, and is there acting upon the alum. When the solution has nearly terminated, if you closely examine the lump, you will find it covered with geometrical figures, cut out, as it were, in relief upon the mass; showing, not only that the cohesion of the atoms of the alum resists the power of solution in the water, but that, in the present instance, it resists it more in some directions than in others. Indeed, this experiment beautifully illustrates the opposite action of cohesion and solution. THE DANCING AUTOMATON. Procure a piece of silk thread about six feet long, and fasten a small wire hook at one end, and a fine needle at the other, then make a knot in the thread about ten inches from the end upon which the hook is fastened. You also procure a small pasteboard figure about four inches long, and pierce a hole through the center of the same just large enough to easily admit the needle. Having done this, take a convenient opportunity and fasten the hook in the carpet TO MELT A PIECE OF MONEY IN A WALNUT SHELL, WITHOUT INJURING THE SHELL. Bend any thin coin, and put it into half a walnut shell; place the shell on a little sand, to keep it steady. Then fill the shell with a mixture made of three parts of very dry pounded niter, one part of flowers of sulphur, and a little sawdust well sifted. If you then set light to the mixture, you will find, when it is melted, that the metal will also be melted at the bottom of the shell, in form of a button, which will become hard when the burning matter round it is consumed: the shell will have sustained very little injury. THE INVISIBLE SPRINGS. Take two pieces of white cotton cord, precisely alike in length; double each of them separately, so that their ends meet; then tie them together very neatly, with a bit of fine cotton thread, at the part where they double (i. e. the middle). This must all be done beforehand. When you are going to exhibit the trick, hand round two other pieces of cord, exactly similar in length and appearance to those which you have prepared, but not tied, and desire your company to examine them. You then return to your table, placing these cords at the edge, so that they fall (apparently accidentally) to the ground, behind the table; stoop to pick You then say that, to make all fast, you will tie these two ends together, which you do, bringing the knot down so as to touch the rings; and returning to each person the end of the cord next to him, you state that this trick is performed by the rule of contrary, and that when you desire them to pull hard, they are to slacken, and vice versa, which is likely to create much laughter, as they are certain to make many mistakes at first. During this time you are holding the rings on the fore fingers of each hand, and with the other fingers preventing your assistants from separating the cords prematurely, during their mistakes; you at length desire them, in a loud voice, to slack, when they will pull hard, which will break the thread, the rings remaining in your hands, whilst the strings will remain unbroken: let them be again examined, and desire them to look for the springs in the rings. THE FLIGHT OF THE RING. You may cause a ring to shift from one hand to another and make it go on any finger required on the other hand, while somebody holds both your arms, in order to prevent communication between them, by attending to these instructions: Desire some lady in company to lend you a gold ring, recommending her at the same time to make a mark on it, that she may know it again. Have a gold ring of your own. which fasten by a small piece of catgut string to a watch barrel, and sew it to the left sleeve of your coat. Take the ring that is given you in your right hand; then putting, with dexterity, the other ring fastened to the watch-barrel near the entrance of your sleeve, draw it privately to the fingers' ends of your left hand. During this MUSICAL FIGURES RESULTING FROM SOUND. Cover the mouth of a wine glass, having a foot-stalk, with a thin sheet of membrane, over which scatter a layer of fine sand. The vibrations excited in the air by the sound of a musical instrument, held within a few inches of the membrane, will cause the sand on its surface to form regular lines and figures with astonishing celerity, which vary with the sound produced. TO MAKE A CARD JUMP OUT OF THE PACK. Let any person draw a card, and afterwards put it into the pack, but take care that you know where to find it at pleasure. This you may do by having forced it. Then put a piece of wax under the thumb-nail of your right hand, and fasten a hair by it to your thumb, and the other end of the hair, by the same means, to the card chosen: spread the pack upon the table, and, making use of any words you think fit, make it jump from the pack about the table. THE TELL-TALE CARDS. Tell any one to shuffle the pack, to take off the upper card, and to notice it, then to lay it on the table, with its face downward, and put so many cards upon it as will make up thirteen with the number of spots on the noted card. For instance: if the card which the person first looked at was a king, queen, knave, or ten, bid him lay that card with its face downward, calling it ten; upon that let him lay another, calling it eleven; upon that, another, calling it twelve; and upon that, another, calling it thirteen; then bid him take off the next uppermost card: suppose it to be an eight, let him lay it down on another part of the table, calling it eight; upon the latter another, calling it nine, and so on in the same way, until he makes that heap up to thirteen; then let him go to the next uppermost card, and so proceed to lay out the third parcel in the same way as the two preceding, and should the uppermost card be an ace, he must lay it down, calling it one, the next two, &c. All this should be done either while you are out of the room, or your back is turned; upon your turning round, you take the cards which have been left; your object being to count, without its being perceived, how many there are remaining, you throw aside the three top cards, and lay the next three on the table, with their faces upward; then throw away one, then turn up one, and so on in the same way, until you ascertain how many cards they are; we will suppose that you find twenty-five cards left; deduct ten, when the remaining fifteen will be the number of all the spots contained in all the bottom cards of the three heaps, counting the court cards as ten; you must recollect that ten is, in all cases, the number to be deducted from the cards remaining. Having found that fifteen is the number of spots on the cards, do not declare it at once; but select from those cards which lie on the table, face uppermost, three or four which added together will make fifteen. For instance: should there be a deuce, a five, and an eight, lay them aside for a moment, and taking the other cards from which you selected the three, put them along with those which you previously rejected; you now hand the three telltale cards to any person, assuring him that the number of pips on those cards will be the same as those on the bottom cards of the three heaps, which will be found to be the case. THE DOUBLE DOZEN. Present a pack of cards to one of the company, desiring him to shuffle them well, and to get them shuffled by whomsoever he pleases; then make several persons cut them; after which you will propose to one of the company to take THE HOUSEBREAKERS. Take a pack of cards, and place all the aces together, the twos, the threes, and so on up to the kings. There will then be thirteen different heaps. You say, "Here are four houses (laying down the four aces separately), which four knaves enter for the purpose of robbing (laying a knave upon each ace), and take with them their implements for housebreaking (and upon each of the knaves you lay a two, three, four, five, six, seven, and eight). The mistresses of the houses come home (laying a queen upon each of the heaps), bringing their money with them (laying a nine upon each queen). Shortly after, their husbands also return (laying a king upon THE MAGIC BOOK. Provide an octavo book of plain paper, of whatever thickness you please. Turn over seven leaves from the beginning, and paint a group of flowers; then turn over seven more leaves, and paint the same again, and so on, until you have turned the book through to the end. Then paste a slip of paper or parchment to each of the painted leaves. Turn the book over again, and paint upon every sixth leaf a parrot, and then paste strips upon them as you did upon the first, only a little lower down. Proceed in this manner until you have painted the book full of pictures of various sorts, taking care one side of the leaves is left white paper. When you use the book, hold it in your left hand, and set the thumb of your right hand upon the first of the parchment stays; run the book through, and it will appear full of flowers; then stop and, blowing upon the book, run it through again, with the thumb upon the second slips of parchment, and it will, appear full of parrots. Afterwards, reverse the book, and run it through as before, and it will appear composed of blank paper. THE TAPE TRICK. This trick consists in suffering a person to tie your thumbs together tightly, and yet that you shall be able to release them in a moment, and tie them together again. The mode of performing this trick is as follows:—Lay a piece of tape across the palms of your hands, placed side by side, letting the ends hang down; then bring your palms quickly together, at the same time privately catching hold of the middle of the tape with your fourth and fifth fingers. Then direct any person to tie your thumbs together as tight as he pleases, but he will not, of course, in reality be tying them, because you have hold of the tape, yet it will nevertheless appear to him that he is doing so. Request him to place a hat over your hands; then blow upon the hat, and say, "Be MORE THAN FULL. Fill a glass to the brim with water, and you may add to it spirit of wine without causing the water to overflow. FLOATING NEEDLES. Fill a cup with water, gently lay on its surface small fine needles, and they will float. THE KNOTTED THREAD. Considerable amusement, not unmixed with wonder, may be occasioned among a party of ladies, by a clever performance of this trick. It is most frequently performed by a female, but the effect of it is considerably increased when it is displayed by a youth. A piece of calico, muslin, or linen, is taken in the left hand, a needle is threaded in the presence of the spectators, and the usual, or even a double or treble knot, made at the extremity of one of the ends of it. The operator commences his work by drawing the needle and the thread in it quite through the linen, notwithstanding the knot, and continues to make several stitches in like manner successively. The mode of performing this seeming wonder is as follows: A bit of thread, about a quarter of a yard long, is turned once round the top of the middle finger of the right hand, upon which a thimble is then placed, to keep it secure. This must be done privately, and the thread kept concealed, while a needle is threaded with a bit of thread of a similar length. The thread in the needle must have one of its ends drawn up nearly close, and be concealed between the forefinger and thumb; the other should hang down nearly as long as, and by the side of the thread, which is fastened under the thimble, so that these two may appear to be the two ends of the thread. The end of the piece that is fastened under the thimble is then knotted, and the performer begins to sew, by moving his hand quickly after he has taken up the stitch. THE BACCHUS EXPERIMENT. This experiment, showing the elasticity of air, is performed with a pleasing toy. It represents a figure of Bacchus sitting across a cask, in which are two separate compartments. Put into one of them a portion of wine or colored liquid, and place the apparatus under the exhausted receiver of an air-pump, when the elastic force of the confined air will cause the liquid to ascend a transparent glass tube (fitted on purpose), into the mouth of the Bacchanalian figure. To render the experiment more striking, a bladder, with a small quantity of air therein, is fastened around the figure, and covered with a loose silken robe, when the air in the bladder will expand, and produce an apparent increase in the bulk of the figure, as if occasioned by the excess of liquor drunk. CURIOUS METHOD OF MEASURING THE HEIGHT OF A TREE. To ascertain the height of an object a peculiar method of measurement is in use among the Isthmus Indians. In measuring the height of a tree, for instance, a man proceeds from its base to a point where, on turning the back towards it, and putting the head between the legs, he can just see the top; at the spot where he is able to do this he makes a mark on the ground to the base of the tree; this distance will be equal to the height. THE TRANSPOSABLE PIECES. Take two quarter eagles and two dimes, and grind part of them away, on one side only, so that they may be but half the common thickness; and observe, that they must be quite thin at the edge; then rivet a quarter eagle and a dime together. Lay one of these double pieces, with the dime upwards, on the palm of your hand, at the bottom of your three first fingers, and lay the other piece with the quarter eagle upwards in like manner, in the other hand. Let the company take notice in which hand is the quarter eagle, and in which is the dime. Then, as you shut your hands, you naturally turn the pieces over, and when you open them again, the dime and the quarter eagle will appear to have changed their places. |